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The plays

Every play solves one real problem in numbered steps. Filter by pillar or search for what is in front of you.

18 plays

  1. Play 1: The board transition handoffMove what the outgoing board knows to the incoming board before it walks out the door.Governance · 2 hours
  2. Play 2: Running a board meeting that ends on timeAn agenda, a consent calendar, and a chair who watches the clock.Governance · 1 hour
  3. Play 3: The 60-day renewal sequenceFive touches over 60 days that catch members before they lapse.Membership · 3 hours
  4. Play 4: Winning back lapsed membersFind out why they left, then ask them back with a reason to say yes.Membership · 2 hours
  5. Play 5: Building a sponsor package that sellsTiers built around what sponsors want to buy, not what you want to sell.Events and Sponsorship · 4 hours
  6. Play 6: The event budget before you book the venueKnow your break-even attendance before you sign anything.Events and Sponsorship · 3 hours
  7. Play 7: Reading your monthly financials in 10 minutesThe four numbers to check every month, and what to do when one moves.Money and Compliance · 10 minutes
  8. Play 8: Setting a reserve policyDecide how much cash to hold, write it down, and get the board to vote on it.Money and Compliance · 2 hours
  9. Play 9: Choosing an AMS without regretRequirements first, demos second, references always.Operations and Tech · 2 weeks
  10. Play 10: Your first 90 days as association managerWhat to learn, who to meet, and what not to change yet.Operations and Tech · 90 days
  11. Play 11: A social media calendar your volunteers can keepTwelve weeks of posts, planned in one sitting, that a volunteer can run in 15 minutes a week.Marketing and Community · 3 hours
  12. Play 12: Building a community members actually show up forGive members a reason to talk to each other, not just to you.Marketing and Community · 1 month
  13. Play 13: Running a committee that gets things doneA clear charge, a short meeting, and an owner for every task.Leadership · 1 hour a month
  14. Play 14: Handling conflict on the boardSeparate the issue from the person, and settle it before it splits the board.Leadership · Varies
  15. Play 15: Recruiting your replacementFind, invite, and prepare the person who takes your seat, so the role does not die with your term.Leadership · 6 months
  16. Play 16: Managing volunteers who have other jobsSmall asks, clear deadlines, and thanks in public.Leadership · Ongoing
  17. Play 17: Saying no without losing the roomProtect the board's time and budget without making enemies.Leadership · 5 minutes
  18. Play 18: Working with staff or an AMCClear lines between what the board decides and what staff runs.Leadership · 1 hour a month